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Math🔬 Ages 11-13Intermediate 9 min read

Graphing Inequalities on a Number Line

Show linear inequalities on a number line: open vs closed circles, which way the arrow points, solving first, and reading integer solutions, with full worked examples.

Key takeaways

  • Use an open circle for < or > and a filled circle for ≤ or ≥
  • The arrow points toward all the numbers that make the inequality true
  • Solve the inequality first, then draw it — like solving an equation
  • If you multiply or divide by a negative, flip the inequality sign

What an inequality says

An equation like x = 4 pins x to a single value. An inequality instead describes a range of values. The four symbols are:

SymbolMeaning
<less than
>greater than
less than or equal to
greater than or equal to

So x > 3 means "x is any number bigger than 3", and x ≤ 5 means "x is 5 or any number below it". A number line is the clearest way to picture such a range. For a first look at the symbols, see inequalities.

Two things every graph shows

A number-line graph of an inequality has two parts:

  1. A circle at the boundary number — open or filled.
  2. An arrow (shaded line) showing which way the allowed values go.

Open or filled?

  • Open circle (○) for < and >: the boundary number is not included.
  • Filled circle (●) for and : the boundary number is included.

A handy memory aid: the line under and means "and equal to", so you fill the circle in.

Which way does the arrow point?

  • For x > a or x ≥ a, shade right (toward bigger numbers).
  • For x < a or x ≤ a, shade left (toward smaller numbers).

Worked example 1: x > 2

Boundary is 2; symbol is >, so use an open circle. "Greater than" shades right.

        ○━━━━━━━▶
─┼──┼──┼──┼──┼──┼──┼─
 0  1  2  3  4  5  6

The open circle at 2 shows 2 itself is not a solution; everything to the right is.

Worked example 2: x ≤ −1

Boundary is −1; symbol is , so use a filled circle. "Less than or equal to" shades left.

◀━━━━━━━●
─┼──┼──┼──┼──┼──┼─
−3 −2 −1  0  1  2

The filled circle at −1 shows −1 is included.

Worked example 3: solve first, then graph

Often you must solve the inequality before drawing it. You solve it exactly like an equation, using inverse operations on both sides.

Graph 3x + 1 ≥ 7.

3x + 1 ≥ 7
3x ≥ 6          (subtract 1 from both sides)
x ≥ 2           (divide both sides by 3)

Filled circle at 2, arrow to the right:

        ●━━━━━━━▶
─┼──┼──┼──┼──┼──┼─
 0  1  2  3  4  5

Worked example 4: the negative-flip rule

There is one special rule: if you multiply or divide both sides by a negative number, you must flip the inequality sign.

Solve and graph 8 − 2x > 2.

8 − 2x > 2
−2x > 2 − 8       (subtract 8 from both sides)
−2x > −6
x < 3             (divide by −2 and FLIP > to <)

Open circle at 3 (because of <), arrow to the left:

◀━━━━━━━○
─┼──┼──┼──┼──┼──┼─
 0  1  2  3  4  5

Why flip? Dividing by a negative reverses the order of numbers. Check with a value: x = 0 gives 8 − 0 = 8 > 2, true, and 0 is indeed less than 3. ✓

Worked example 5: a range (double inequality)

Graph −1 < x ≤ 3. This means x is greater than −1 and at most 3.

  • At −1: open circle (<).
  • At 3: filled circle ().
  • Shade the segment between them.
   ○━━━━━━━━●
─┼──┼──┼──┼──┼──┼─
−2 −1  0  1  2  3

The integer solutions are the whole numbers covered: 0, 1, 2, 3. Note −1 is excluded because its circle is open.

A reliable method

  1. If needed, solve the inequality using inverse operations (flip the sign if you ×/÷ by a negative).
  2. Mark the boundary number with an open circle (<, >) or filled circle (, ).
  3. Draw an arrow left for "less than", right for "greater than".
  4. To list integer solutions, read off the whole numbers in the shaded region.

Activity: graph each inequality

Describe the circle (open/filled), its position, and the arrow direction. Then list any integer solutions where a range is given.

  1. x < 4
  2. x ≥ −3
  3. 2x − 1 < 5
  4. 5 − x ≤ 1
  5. 0 ≤ x < 4 (list the integers)

Answers:

  1. Open circle at 4, arrow left.
  2. Filled circle at −3, arrow right.
  3. Solve: 2x < 6 → x < 3. Open circle at 3, arrow left.
  4. Solve: −x ≤ −4 → x ≥ 4 (flip when ÷ by −1). Filled circle at 4, arrow right.
  5. Filled circle at 0, open circle at 4, shaded between. Integers: 0, 1, 2, 3.

Where this leads

Reading values off a line is the same thinking you use to plot points and read line graphs. Inequalities also appear later when shading regions on a coordinate grid, where each boundary is a straight line instead of a single point.

Quick quiz

Test yourself and earn XP

What circle do you draw at 3 for x > 3?

What circle do you draw at −2 for x ≤ −2?

For x < 5, which way does the arrow point?

Solve and graph: 2x ≥ 6. Where is the circle?

Solve: −x < 4.

FAQ

Open (empty) circle for strict inequalities < and >, because the end number is not included. Filled (solid) circle for ≤ and ≥, because the end number is included.

Multiplying or dividing by a negative reverses the order of numbers on the line. For example 2 < 4 is true, but −2 < −4 is false; it should be −2 > −4.

Read off the whole numbers covered by the shaded part. For −1 < x ≤ 3 the integers are 0, 1, 2 and 3 (not −1, because the circle there is open).